Following the announcement of the game’s release date during the PlayStation Showcase last night, Capcom has now made available the PC system requirements for Monster Hunter Wilds.

The specifications were confirmed, along with the minimum and recommended requirements when the game’s website was updated. It also disclosed that 140GB of SSD storage will be needed for Monster Hunter Wilds to function.

Gamers will require an NVIDIA GeForce GTX 1660 Super or AMD Radeon RX 5600 XT graphics card to play the game at basic settings, which entails an upscaled 1080p resolution and 30 frames per second. Players require an AMD Ryzen 5 3600, Intel Core i5-10600, or Intel Corei3-12100F processor with 16GB of RAM (6GB of VRAM).

It takes a little bit longer to run Monster Hunter Wilds at a maximum 1080p resolution and 60 frames per second (with Frame Generation enabled).

The following specifications are required for players: an Intel Core i5-11600K, Intel Core i5-12400, AMD Ryzen 5 3600X, or AMD Ryzen 5 5500 processor; 16GB of RAM (8GB of VRAM); and an NVIDIA GeForce RTX 2070 Super, NVIDIA GeForce RTX 4060, or AMD Radeon RX 6700XT graphics card.

On February 28, 2024, Monster Hunter Wilds will be available for download on PC, PlayStation 5, Xbox Series X and S, and PlayStation 4. This will mark the debut of cross-play in a Monster Hunter title. With this entry, Capcom is finally getting rid of gendered armor in another series first.

“Shaping up to be very much what [we] wanted for A Monster Hunter that embraces the bits of Rise that made it so much more accessible, but also does not shy away from the broader scale and spectacle that helped make World the more enduring entry,” Gamexta wrote in our most recent preview of the game.

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